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future – Progress in Research

Autofficina Futuro: an interactive vision of the mobility of the future

How will we travel and live in 2086, 200 years after the invention of the car? The exhibition Motion, Autos, Art, Architecture commissioned by the Norman Foster Foundation and the Guggenheim Museum in Bilbao seeks to answer this question thanks also to contributions by fifteen schools of design and architecture, from four different continents, which participate by presenting their vision of the future of mobility. As the only Italian participant, the School of Design of the Politecnico di Milano, presents the interactive installation Autofficina Futuro (Future Car Workshop) in the Galleria del Futuro, at the end of the exhibition tour.

Autofficina Futuro investigates various aspects of the theme, with a broad and multidisciplinary approach, examining the dimension of mobility in interaction with the environment, the city, society, community and the individual. It tackles a contemporary challenge, considering the near and distant future: from global warming to migratory flows, but also stories of vulnerable individuals: the elderly, children, people with disabilities.

The installation brings together twelve projects by selected students: a sort of design anthology. A long collage represents the workshop and combines the illustrations with photographs. An imaginary landscape fills five wall monitors that invite visitor interaction. By standing in front of a monitor, visitors start the story. The digital interaction was designed with the support of the contemporary art collective CamerAnebbia.

Autofficina Futuro also offers a dual viewer experience: in addition to the physical dimension of the interactive installation, there is a QR Code revealing additional in-depth information and redirects viewers to a virtual exhibition hosted on a special Instagram page.

Design students and professors certainly do not have the ambition to predict the future, while the field of design does involve the ability to conceive and develop scenarios that look to the future, even distant future, not only as something unexpected and incontrovertible. On the other hand, the future must be thought of – even in the most difficult moments, such as those we are experiencing – as something we can plan, and therefore direct, towards processes that improve the quality of life.

Luisa Collina, professor in the School of Design

Autofficina Futuro was created with the support of the Italian Council (X edition, 2021), the programme of international promotion of Italian art by the Directorate-General for Contemporary Creativity of the Ministry of Culture – with participation in the call made possible by the support of the Fondazione Politecnico di Milano.

DC4DM Project

Digital Creativity for developing Digital Maturity future skills (DC4DM) is the three-year research project funded by the European Commission under the Erasmus+ Programme. Its main objective is to implement, apply and disseminate the DC4DM educational model to develop and empower digital creative abilities to strategically drive the application of future emerging digital technologies in any field.

Shared within a European network of HEIs, SMEs and Startups, Business Incubators, the DC4DM model will train talents that will enable companies to achieve digital maturity. They will become Digital Maturity Enablers.

Design, with its human-centred approach, plays a key role in this transformation. As researchers and educators, we must update our educational models and train the necessary skills so that our students are able to strategically address the future social and environmental challenges of the future by exploiting the opportunities offered by emerging digital technologies, keeping people at the centre.

Project Coordinator Marita Canina, Associate Professor and scientific head of the research lab IDEActivity Centre

The DC4DM model, developed considering the main Digitally Mature company’s needs, promotes the development and empowerment of creativity, design and entrepreneurial skills with tools and methods to adapt and advance new collaborative practices, integrating digital technologies, creative process and design in order to boost employability, and companies’ competitiveness and innovation potential, in different contexts of application. For each identified need, the model integrates the specific set of skills defined as Digital Creative Abilities (DCA) that empower people to express their creative potential and think and act in a non-predictable digital world. The skills included in the model are structured along different dimensions, among these, the Digital Sustainability and Responsibility become therefore a pillar on which the model is based. This dimension includes the future, ethical and sustainable thinking skills relevant when designing for uncertain digital futures.

The project main outcome will be an educational box that includes the action model and the tools and methods to train cross-functional teams of design, engineer, business students to face the complex real-world challenges brought by digital transformation.

The ongoing digital evolution is having a strong impact on every sector of our society, creating opportunities and threats that need to be strategically addressed and managed.

The consortium, coordinated by Prof. Marita Canina, Associate Professor at the Department of Design and scientific head of the research lab IDEActivity Centre, includes 4 universities from 3 EU countries – Politecnico di Milano (IT), Universitè Jean Monnet Saint-Etienne (FR), Institut Mines-Telecom (FR), Universidade de Madeira (PT) – and one business incubator – Startup Madeira (PT).

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